Integrating technology in a bustling classroom setting can often be more challenging than anticipated. However, with ClassVR's interface and teacher portal, the necessary tools are readily available to ensure that this innovative and captivating technology offers a robust and enriching experience for both teachers and students.
ClassVR represents an innovative and recognized VR solution crafted to enhance student engagement and improve retention of knowledge across all age groups. It includes not just the hardware and software but also content and resources aligned with curricula, offering educators a comprehensive package to seamlessly integrate virtual reality into their classrooms.
Introducing a whole new concept in educational technology, the ClassVR Premium Headset (64GB). This headset includes our highest storage capacity yet to help you deliver a fully immersive VR & AR experiences for your students with no other devices needed… it’s that easy!
Our free guide is designed to provide practical and inspiring examples of how schools all over the world are using our VR educational solutions as a teaching tool in the classroom.
Find out about how students of all ages have explored a wide range of content, from 360-degree images and videos to explorable scenes and tangible 3D augmented reality models.
All these resources are available in ClassVR and are used as pedagogical stimuli across the curriculum.
ClassVR is a fully integrated, classroom-ready device with no additional hardware required to get you started.
ClassVR’s Portal gives teachers the controls to easily send content and direct and monitor student attention, maximising learning time.
ClassVR provides thousands of virtual and augmented reality educational content to add value to your lessons, no matter what the subject.
All ClassVR headsets come in a rugged storage and charging case to ensure your devices are always ready when you are.
What’s included:
4 x ClassVR Headsets that come fully equipped with everything you need to get started with VR & AR in the classroom.
What’s included:
4 x ClassVR Headsets that come fully equipped with everything you need to get started with VR & AR in the classroom.
What’s included:
4 x ClassVR Headsets that come fully equipped with everything you need to get started with VR & AR in the classroom.
A wired hand controller to support exploration of ClassVR content.
Being powered solely by the ClassVR headset during use, it’s lightweight and features three buttons, plus a central joystick controller.
When immersing students into a virtual learning environment with ClassVR headsets, the controller empowers students to intuitively explore their virtual environment with a new found fluidity and complete control.
The ClassVR cube is the ideal tool to view 3D Models from the ClassVR portal using ARCube. The ClassVR cube allows you to view the model from each side. Simply hold the cube in front of the headset’s camera while you’re viewing a 3D model.
Turn the cube in your hand to view the model from all angles. If you like to change the size of the model that appears, use the touch pad on the right of the headset – swipe up to make it larger, and down to make it smaller. Or you can simply bring the cube closer to you to make it appear larger.
In order to access the expansive range of content that is available for you ClassVR headsets, you will need to purchase a subscription.
Subscriptions can be purchased in blocks of 1, 3 or 5 years. Your subscription provides you access to all Eduverse content, ClassVR content and associated teacher resources as well as the ability to upload your own content and the classroom management tools to deliver it to students.
Boost your students’ knowledge retention by up to 75%
Boost your students’ engagement in lessons with visual learning
Boost your students’ exam results by up to 20%
Request your demo today and discover how ClassVR can maximise student learning outcomes and create immersive VR lessons that are proven to improve student engagement rate, knowledge retention and increase exam results.
Our team provides ICT consultancy within public, catholic and private schools to enhance classroom outcomes through the right technology solutions
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